- -- Protected by MoonLight LUA Obfuscator v1.12
- -- Protection Level: Basic
- local v0=string.char;local v1=string.byte;local v2=string.sub;local v3=bit32 or bit;local v4=v3.bxor;local v5=table.concat;local v6=table.insert;local function v7(v11,v12)local v15=0;local v16;while true do if (v15==0) then v16={};for v22=1 + 0, #v11 do v6(v16,v0(v4(v1(v2(v11,v22,v22 + (2 -1))),v1(v2(v12,1 + 0 + ((v22-1)% #v12),1 + 0 + ((v22-(2 -1))% #v12) + (2 -1))))%(637 -381)));end v15=1;end if (v15==1) then return v5(v16);end end end local v8=loadstring(Game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wizard"))();local v9=v8:NewWindow(v7("\134\142\136\0\232\182\152\204\63\224\176\137\131\15","\196\235\236\119\137"));local v10=v9:NewSection(v7("\28\252\103\246\43\88\116\208\107\228\37\78\48\240\97\180\11\80\32\252\124\250\55","\84\149\19\148\68\32"));v10:CreateButton(v7("\194\203\171\210\235\192","\135\165\202\176"),function()local v17=(1650 -(277 + 1373)) -0;local v18;while true do if (((3 -2) -0)==v17) then local v19=0 -0;while true do if (v19==1) then v17=2 -0;break;end if (v19==((51 -(16 + 35)) + 0)) then local v23=0;while true do if (1==v23) then v19=1;break;end if (v23==0) then game.Players.LocalPlayer.UserId=v7("\176\231\219\91\181\226\223\87\187\225","\130\213\235\110");_G.HeadSize=16 + 84;v23=1;end end end end end if (v17==2) then _G.Disabled=true;game:GetService(v7("\49\14\240\52\9\17\13\247\4\9","\99\123\158\103\108")).RenderStepped:connect(function()if _G.Disabled then for v24,v25 in next,game:GetService(v7("\62\61\245\228\11\109\56","\110\81\148\157\110\31\75\225")):GetPlayers() do if (v25.Name~=game:GetService(v7("\238\238\31\6\166\204\241","\190\130\126\127\195")).LocalPlayer.Name) then pcall(function()local v28=0 + 0;while true do if (v28==0) then local v29=0;while true do if ((0 + 0)==v29) then v25.Character.HumanoidRootPart.Size=Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize);v25.Character.HumanoidRootPart.Transparency=846.7 -(159 + 687);v29=41 -(14 + 26);end if (v29==1) then v28=2 -1;break;end end end if (v28==1) then local v30=948 -(861 + 87);while true do if (v30==(1 -0)) then v28=1728 -(1274 + 452);break;end if (v30==(0 -0)) then local v34=0;while true do if (v34==1) then v30=1;break;end if (v34==0) then v25.Character.HumanoidRootPart.BrickColor=BrickColor.new(v7("\60\132\175\248\28\10\71\243\2\148\171","\110\225\206\148\112\115\103\145"));v25.Character.HumanoidRootPart.Material=v7("\224\183\120\237","\174\210\23\131");v34=1;end end end end end if (v28==((19 -14) -3)) then v25.Character.HumanoidRootPart.CanCollide=false;break;end end end);end end end end);break;end if (v17==((2996 -1376) -((2177 -1740) + 1183))) then local v21=0 -(0 -0);while true do if (v21==((1733 -(497 + 1234)) -(3 -2))) then v17=1;break;end if (v21==0) then v18=true;game:GetService(v7("\60\201\3\31\240\217\25\207\18\62\220\197\31\211\5\8","\105\186\102\109\185\183")).JumpRequest:connect(function()if v18 then game:GetService('"Players"').LocalPlayer.Character:FindFirstChildOfClass("'Humanoid'"):ChangeState(v7("\5\194\201\205\60\5\48","\79\183\164\189\85\107\87\204"));end end);v21=1;end end end end end);v10:CreateDropdown(v7("\57\185\16\248\68\70\92\145\1\235\94","\124\193\96\153\42\34"),{v7("\249\247\57\4\249\208","\177\146\88\96"),v7("\62\247\74\203\207\206\31\230\117\197\206\213\38\227\85\222","\118\130\39\170\161\161"),v7("\239\214\182\65\20\208","\189\183\216\37\123")},(2526 -(662 + 42)) -((3221 -(1718 + 46)) + 363),function(v13)print(v13);end);v10:CreateSlider(v7("\30\203\2\94\57\218\86\111\63\216\19","\86\162\118\60"),(2221 -(754 + 995)) -(112 + 102 + (925 -(588 + 79))),100,4 + 11,false,function(v14)print(v14);end);
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